Having to cut his world was particularly painful. “That was a difficult decision because the art for it was being built by one of my best friends, Dean Andersen. “We did cut an entire planet that we’d actually developed and built part of,” Ohlen said. However, the planet caused too many problems, and Ohlen opened up about what could have been. Sleheyron was to feature gladiator-style combat in a realm controlled by the Hutts. In 2019, lead designer James Ohlen opened up to Polygon about a planned, designed, and partially rendered world before deciding that it was too much. Like a Death Star, KOTOR’s designers sometimes had to do the unthinkable and destroy a planet. If anything, it was too ambitious, as an uncovered lost level reveals the lengths creators originally planned to go. Despite this, the series showed that fans didn’t need Luke Skywalker, Darth Vader, Yoda, or the other beloved staples to be successful.
It failed to recapture the same magic as the original and has often been accused of feeling rushed. The game was released in 2003 and, 18 years later, remains a quintessential chapter in the Star Wars game universe and the RPG genre as a whole.Ī sequel, Knights of the Old Republic II: Sith Lords, was developed by Obsidian, a company now better known for its work on the Fallout and Elder Scrolls franchises. Its state-of-the-art morality system allowed players to play between good and evil, consequences and all, to its breadth of open-world planets both beloved by fans from the original trilogy and unexplored on the big screen. Developed by BioWare, the series let people choose between the light and dark path as they choose their destiny in a journey to discover Darth Revan. Doing away with nearly every aspect of the Skywalker saga, the game brought people thousands of years into the past, when the Jedi were in full power, yet many of the same issues lingered in the background.
‘Knights of the Old Republic’ changes ‘Star Wars,’ gamingĪccording to Fandom, Knights of the Old Republic was one of the most original Star Wars properties of all time. However, even the most die-hard fans may be shocked to learn that the game they love was somewhat incomplete. One of these games, Knights of the Old Republic, helped to give the fans the RPG they always wanted and still gets praise today while doing so. In fact, to many fans, the video games, books, and comics are the best part of the galaxy far, far away outside of the original trilogy. The Star Wars saga doesn’t live and die by the big-screen entries.